Thursday, February 11, 2010


Just a short test of my Compy.

Wednesday, February 10, 2010

Getting Compy in there.

I scanned in the character and thanks to my photoshop skills he has a nice halo, but the final render will not be like that...not at all!

Monday, January 25, 2010

Trying to make things work....

Slowly yet surely trying to make this background work...I still have a few things to add here and there but I think it will work out just fine. I think what I need to do now is set up my cameras at whatever angles they need to be at and then place stuff as needed.

Wednesday, January 20, 2010


Yeah so this would be more in the distance with closer elements. I like it. So far that is.

New background...well a piece of it.

So I'm still working on building a better background. How does this look? Looks more like a forest? I have a few more to make then place around in Maya, at least this will make it easier on the program instead of all the little bits and pieces that were in there.

Tuesday, January 12, 2010

Poorly lit puppet test

Yeah just a test. Making sure it works!

Thursday, December 10, 2009

Working on backgrounds. Again

Trying to decide what looks best. I know I need to go back in and fix the ground issue. I feel like there's way too much brown and not enough green. The grass pieces will look extremely weird just sticking out of dirt...I think anyways. I'm not sure how I want the plants in the foreground to look just yet. I think the semi-silhouette with a little light shining on it is nice. You can see the grass and flowers yet they dont completely distract from the cliffs in the background where I want to the viewers' eyes to go. Once I fix the grass issue and put the rest of my trees in here all I have left to do is add the skeletons here and there and on the right cliff. Then this background can be used for multiple scenes(most of the scenes actually). Started making puppets, so I feel ok about where I am right now.